AI audio tools

ComfyUI-StableAudioSampler

Audio sampler to create music rhythm

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Comfyui-stableaudiosampler is an Audio sampler plug-in integrated in the ComfyUI node that allows users to generate audio and output raw bytes and sample rates, supports all raw StableAudio Open parameters, and can save audio to a file. This plugin is open source and is actively being developed to provide an easy-to-use and powerful tool for music makers.
ComfyUI-StableAudioSampler
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Stakeholders:
Music producers and audio engineers can use the ComfyUI-StableAudioSampler to create unique music rhythms and sound effects, providing an intuitive interface and powerful features to make the music creation process smoother and more creative.
Usage Scenario Examples:

  • Music producers use this plugin to generate unique rhythms and melodies
  • Audio engineers use it to create background music for movies or games
  • Educators use the tool to teach students in music production classes

The features of the tool:

  • Load the audio using the HuggingFace model
  • Generates audio and outputs raw bytes and sample rate
  • Contains all the original Stable Audio Olien parameters
  • Supports saving audio to a file
  • Plans to add more sampler node options such as gain control and clipping
  • Supports audio formats compatible with other audio node packages
  • Code refactoring is under way to improve stability and performance

Steps for Use:

  • 1. Make sure that the HF_TOKEN environment variable is set, as model loading cannot be done directly from the saved file yet.
  • 2. Download the required Stable Audio Olien model from HuggingFace.
  • 3. Place the downloaded model in the appropriate directory so that the plug-in can load.
  • 4. Open ComfyUI and load the ComfYUi-StableAudiosamliler plugin.
  • 5. Set plug-in parameters, such as audio output format and sampling rate, as required.
  • 6. Use the plugin to generate audio and save it to the specified file.
  • 7. If you encounter problems, you can review the plug-in documentation or submit a problem report on GitHub.

Tool’s Tabs: Audio processing, music production

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